The article analyzes the problem of the formation of video game addiction in adolescents with a tendency to escapism. Escapism is considered as a predictor of video game addiction in adolescents in the information society. the motivation to escape from the fear of a trivial life and everyday difficulties in the virtual worlds of cyberspace. The study involved students of the Agricultu... https://uifnhvpettbbh5.wikicorrespondence.com/4843800/nonlinear_hierarchical_effects_of_housing_prices_and_built_environment_based_on_multiscale_life_circle_a_case_study_of_chengdu
Nonlinear Hierarchical Effects of Housing Prices and Built Environment Based on Multiscale Life Circle—A Case Study of Chengdu
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